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Super Dungeon Master Ace (Donationware) Free Download [key Serial Number]

Updated: Nov 27, 2020





















































About This Content THIS DLC CONTAINS NO SOFTWARE OR EXTRAS.DLC serves primarily as a banner to the app during sales - reviews are preferred.PLEASE DO NOT FEEL THE NEED TO DOWNLOAD THIS DLC - BUT FEEL FREE TO DOWNLOAD THE GAME OF COURSE, :)https://store.steampowered.com/app/717190/Super_Dungeon_Master_VX_Quest_for_the_Firestaff/Thanks for your time in reading this. 6d5b4406ea Title: Super Dungeon Master Ace (Donationware)Genre: Action, Adventure, Casual, Free to Play, Indie, RPG, Simulation, StrategyDeveloper:Dave GumblePublisher:Dave GumbleFranchise:Dungeon MasterRelease Date: 13 Jun, 2018 Super Dungeon Master Ace (Donationware) Free Download [key Serial Number] v1.2 released - controller support, simplified interface: In response to criticism the game is clunky and unintuitive when it comes to controls;- have pared down controls, - provided a help-text display to indicate controls, - added option to turn off this help-text (!), - added controller support (fully customisable via F1) - ...and a link to the DM resource website.- +3 Steam Achievements - there are now 35 Achievements to go and get!Updates to intro as well.. to give it more 'epic'Phew...I hope you like this version: it might be controversial, but looking forward to your feedback!Thanks everyone!. 3.26 - trimmed: noted animations from combat were causing slowdown as game progressed, so simplified, and sped-up combat. 3.20 update released!: v3.20 - updated light, fogging gone- renamed as SUPER DUNGEON MASTER ACE, as no-one was getting the 'VX' thing. And as it is a trilogy, dropped the Firestaff name too.- all three chapters in-sequence now.- fogging removed to help processing and growing filesaves- improved torchlight- 'sprinting' button reintroduced - rewards now for resting- improvements to HARD mode- improved tutorials- extra signposting at start- can now complete chapters I to III without the need to restart: so DM players can now play in CSB!- CSB updates, but still lacking polish: technically completable. It can however now be accessed.- original colorised artwork restored and re-introduced.. VERSION 2.0 RELEASED!: After six months of rework, it is finally here:GONE:The controls, the old-combat system, the old ending.Please, try the new version: keen to know if it is now better.Your feedback has made me radically redesign this.NEW:New combat: action-turn-based! Your party dynamic means combat can happen in so many new and exciting ways.Larger Tavern: go there to play the Tutorial now. And it's more quest-y.Controls: arrow keys, 'Enter', 'A', 'Esc' - that's it. Imagine that!Improved menus, use arrow keys to rotate through party.Lots of new extras: inventory handling, more party choices, scoring systemRebalanced - but am keen to know what you all think.More great music from more wonderful artists!Even more unique artwork, (as it's still me making it).Thanks to everyone who has continued to show support - you are bound to be in the credits somewhere!So, here we go again... (why do I do this to myself?)Dave. 3.27 - improved blocking mechanism: v3.27 - improved combat-balancing- now when fighting, successful blocks can trigger recovery of AP, Mana and even HP- improved item drops and enemy balance- minor bugfixesCombat has three elements: health, action points (skills) and mana (magic)attacking reduces any / all of these.certain moves improve any all (guard / intimidate / confound)in addition, blocks can trigger small bonuses for defendera successful succession of blocks yields a large bonus for defender. 3.22 - let's talk!: v3.22 - updated audio- improved audio on conversations and incidental- can now edit player backstory- improved combat encounters (potential bug if kill enemy prior to reinforcement arriving)- improved penalties for HARD MODE- improved SPECIAL champions, upstairs in Tavern (go look!)thanks as ever... :)

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